Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Defeat
Ranked Solo/Duo · 48 days ago
3 / 6 / 14
K / D / A
73.9%
Kill participation
333.8
Damage / min
9,465g
328.1 gold / min
93
43 placed · 11 cleared
29
1 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAthene#lll
Olaf · Top
4 / 7 / 13
45.9% KP
30,381
22.4% share
12,849g
208 CS · 7.2/m
Kimman#zxfkk
Vi · Jungle
10 / 2 / 12
59.5% KP
24,161
17.8% share
14,551g
204 CS · 7.1/m
끝까지 포기하지말자#never
Fizz · Mid
9 / 7 / 6
40.5% KP
21,716
16% share
13,115g
180 CS · 6.2/m
qianshi#小湘好
Yunara · ADC
12 / 6 / 13
67.6% KP
48,264
35.5% share
17,831g
253 CS · 8.8/m
플레이리스트겨울#KR1
Lulu · Support
2 / 1 / 29
83.8% KP
11,343
8.3% share
10,746g
39 CS · 1.4/m
Red side
Defeat차가운코끼리#KR0
Camille · Top
5 / 8 / 5
43.5% KP
20,540
19.1% share
10,720g
171 CS · 5.9/m
Cuzz#KR1
Lee Sin · Jungle
1 / 6 / 13
60.9% KP
20,338
18.9% share
10,670g
170 CS · 5.9/m
모든일은같이#KR1
Syndra · Mid
5 / 7 / 5
43.5% KP
27,681
25.8% share
12,436g
227 CS · 7.9/m
중승민#중센조
Kalista · ADC
9 / 10 / 2
47.8% KP
29,304
27.3% share
14,344g
242 CS · 8.4/m
DNS Quantum#KR 1
Renata Glasc · Support
3 / 6 / 14
73.9% KP
9,631
9% share
9,465g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
