Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 48 days ago
4 / 8 / 27
K / D / A
88.6%
Kill participation
449.4
Damage / min
11,142g
350 gold / min
107
46 placed · 11 cleared
32
1 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音丶cry毛#mio韩服
Jax · Top
4 / 10 / 10
32.6% KP
28,522
16.1% share
12,225g
185 CS · 5.8/m
나의본색#KR1
Cho'Gath · Jungle
6 / 6 / 17
53.5% KP
29,588
16.7% share
13,122g
186 CS · 5.8/m
chesterbb#0811
Akali · Mid
14 / 7 / 6
46.5% KP
36,114
20.3% share
14,159g
217 CS · 6.8/m
jusaka#KR2
Ezreal · ADC
16 / 6 / 9
58.1% KP
73,290
41.3% share
20,337g
302 CS · 9.5/m
키보드에음료쏟아서고장내는이도윤#KR1
Rakan · Support
3 / 7 / 21
55.8% KP
10,009
5.6% share
10,690g
20 CS · 0.6/m
Red side
VictoryZzk#asdf
Gnar · Top
6 / 10 / 9
42.9% KP
28,847
16.7% share
12,948g
237 CS · 7.4/m
SCP 002#GiaTy
Nocturne · Jungle
4 / 9 / 24
80% KP
26,242
15.2% share
13,715g
181 CS · 5.7/m
결 혼#KR1
Syndra · Mid
8 / 8 / 17
71.4% KP
33,939
19.6% share
13,499g
205 CS · 6.4/m
LazyFeel#KR7
Sivir · ADC
13 / 8 / 13
74.3% KP
69,837
40.3% share
19,649g
309 CS · 9.7/m
DNS Quantum#KR 1
Karma · Support
4 / 8 / 27
88.6% KP
14,305
8.3% share
11,142g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
