Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 47 days ago
2 / 6 / 29
K / D / A
73.8%
Kill participation
407.2
Damage / min
10,276g
363.1 gold / min
95
35 placed · 9 cleared
23
0.8 CS / min
Objective control
1
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory04년생태우형이야#1234
Riven · Top
4 / 4 / 6
23.8% KP
14,570
10.6% share
11,364g
192 CS · 6.8/m
안 오면 죽을게#1116
Graves · Jungle
11 / 6 / 16
64.3% KP
27,497
20% share
15,429g
215 CS · 7.6/m
Crow#crow9
Ryze · Mid
9 / 5 / 6
35.7% KP
27,079
19.7% share
13,565g
251 CS · 8.9/m
로 컨#0214
Yunara · ADC
16 / 7 / 15
73.8% KP
56,810
41.3% share
19,722g
243 CS · 8.6/m
DNS Quantum#KR 1
Lulu · Support
2 / 6 / 29
73.8% KP
11,523
8.4% share
10,276g
23 CS · 0.8/m
Red side
DefeatT1 Weather#0830
Vayne · Top
7 / 5 / 1
28.6% KP
22,330
19.6% share
12,772g
237 CS · 8.4/m
무감정솔랭기계#2007
Lee Sin · Jungle
9 / 9 / 5
50% KP
27,305
24% share
13,061g
181 CS · 6.4/m
DNS Flip#2008
Anivia · Mid
2 / 6 / 4
21.4% KP
20,828
18.3% share
10,460g
240 CS · 8.5/m
메타몽#상휘몽
Kalista · ADC
9 / 13 / 3
42.9% KP
34,151
30% share
14,112g
221 CS · 7.8/m
들개처럼#KR1
Renata Glasc · Support
1 / 9 / 13
50% KP
9,066
8% share
8,885g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
