Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 46 days ago
1 / 8 / 26
K / D / A
71.1%
Kill participation
254.9
Damage / min
11,414g
318.5 gold / min
112
48 placed · 11 cleared
32
0.9 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat那就是NiuGod#mio韩服
Olaf · Top
13 / 6 / 2
41.7% KP
32,316
23.2% share
19,557g
335 CS · 9.3/m
plokijuhyg#yyc04
Naafiri · Jungle
7 / 6 / 10
47.2% KP
27,973
20.1% share
15,807g
264 CS · 7.4/m
长不高的小个子#top
Locke · Mid
10 / 11 / 8
50% KP
27,897
20% share
14,024g
239 CS · 6.7/m
로 컨#0214
Ezreal · ADC
6 / 8 / 14
55.6% KP
39,236
28.2% share
18,285g
349 CS · 9.7/m
Celine#KR33
Karma · Support
0 / 8 / 18
50% KP
11,894
8.5% share
8,860g
29 CS · 0.8/m
Red side
VictoryFA Kartis#HK01
Jayce · Top
4 / 10 / 7
28.9% KP
27,427
17.5% share
14,663g
287 CS · 8/m
JGF#eill
Qiyana · Jungle
16 / 4 / 10
68.4% KP
45,330
28.9% share
23,074g
285 CS · 8/m
Kynel99#1104
Anivia · Mid
4 / 5 / 17
55.3% KP
31,720
20.2% share
14,256g
246 CS · 6.9/m
나아침먹고싶어#7401
Yunara · ADC
13 / 9 / 5
47.4% KP
43,314
27.6% share
22,298g
369 CS · 10.3/m
DNS Quantum#KR 1
Nautilus · Support
1 / 8 / 26
71.1% KP
9,135
5.8% share
11,414g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
