Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Defeat
Ranked Solo/Duo · 46 days ago
0 / 8 / 6
K / D / A
37.5%
Kill participation
253.5
Damage / min
7,160g
274.7 gold / min
83
32 placed · 16 cleared
41
1.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat1 cent top#KR1
Gragas · Top
1 / 6 / 4
31.3% KP
13,904
14.9% share
8,551g
203 CS · 7.8/m
mtrngrxsyl#6146
Lee Sin · Jungle
5 / 8 / 1
37.5% KP
21,814
23.4% share
9,721g
137 CS · 5.3/m
얼러리뚱땅#KR33
Syndra · Mid
4 / 3 / 4
50% KP
27,464
29.4% share
11,186g
233 CS · 8.9/m
로 컨#0214
Kalista · ADC
6 / 8 / 0
37.5% KP
23,481
25.2% share
12,514g
223 CS · 8.6/m
DNS Quantum#KR 1
Renata Glasc · Support
0 / 8 / 6
37.5% KP
6,609
7.1% share
7,160g
41 CS · 1.6/m
Red side
VictoryT1 Guardian#KR3
Gnar · Top
6 / 1 / 9
45.5% KP
28,368
24.8% share
14,167g
258 CS · 9.9/m
Whymesodiao#jiaq3
Cho'Gath · Jungle
9 / 4 / 4
39.4% KP
16,641
14.6% share
11,680g
173 CS · 6.6/m
모든일은같이#KR1
Cassiopeia · Mid
7 / 6 / 5
36.4% KP
22,367
19.6% share
11,150g
210 CS · 8.1/m
Enosh#144
Ezreal · ADC
11 / 3 / 6
51.5% KP
33,271
29.1% share
14,980g
255 CS · 9.8/m
YoRu#KR7
Karma · Support
0 / 2 / 18
54.5% KP
13,646
11.9% share
8,466g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
