Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 46 days ago
2 / 8 / 16
K / D / A
62.1%
Kill participation
316.8
Damage / min
9,554g
303.9 gold / min
119
41 placed · 22 cleared
46
1.5 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHauvippro102#1805
Jayce · Top
6 / 7 / 14
52.6% KP
26,750
18.6% share
13,557g
268 CS · 8.5/m
BRO IDEA#2006
Lee Sin · Jungle
6 / 8 / 22
73.7% KP
24,470
17% share
14,467g
201 CS · 6.4/m
허거덩#0303
Ryze · Mid
13 / 6 / 14
71.1% KP
48,628
33.8% share
18,252g
325 CS · 10.3/m
Bonnie#0314
Jhin · ADC
10 / 4 / 17
71.1% KP
35,156
24.4% share
16,268g
261 CS · 8.3/m
touch#wuwu
Alistar · Support
3 / 4 / 26
76.3% KP
8,801
6.1% share
9,885g
30 CS · 1/m
Red side
DefeatYiNova#2006
Rumble · Top
5 / 7 / 10
51.7% KP
34,884
24.4% share
13,173g
234 CS · 7.4/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
8 / 7 / 9
58.6% KP
30,146
21.1% share
15,626g
272 CS · 8.7/m
백 수#zzzz
Yone · Mid
5 / 11 / 4
31% KP
30,396
21.3% share
13,378g
226 CS · 7.2/m
Rainy day#0808
Ezreal · ADC
9 / 5 / 6
51.7% KP
37,352
26.2% share
17,605g
294 CS · 9.4/m
DNS Quantum#KR 1
Nautilus · Support
2 / 8 / 16
62.1% KP
9,959
7% share
9,554g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
