Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 46 days ago
4 / 3 / 15
K / D / A
70.4%
Kill participation
580.8
Damage / min
10,952g
375.7 gold / min
94
40 placed · 11 cleared
33
1.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat진짜롤너무어렵다#FATOP
Jax · Top
3 / 5 / 3
28.6% KP
12,909
13.8% share
12,885g
261 CS · 9/m
Bonnie#0314
Cho'Gath · Jungle
2 / 4 / 9
52.4% KP
13,937
14.9% share
10,994g
208 CS · 7.1/m
라티오스#0406
Cassiopeia · Mid
13 / 6 / 4
81% KP
39,907
42.6% share
14,632g
232 CS · 8/m
Wonderwall#mid
Lucian · ADC
2 / 8 / 7
42.9% KP
21,612
23.1% share
11,503g
239 CS · 8.2/m
ai고수#kr2
Milio · Support
1 / 4 / 13
66.7% KP
5,396
5.8% share
8,112g
25 CS · 0.9/m
Red side
VictoryT1 Midir#KR06
Skarner · Top
6 / 1 / 8
51.9% KP
33,909
25.1% share
12,949g
237 CS · 8.1/m
抖音小y#zzzz
Olaf · Jungle
5 / 6 / 6
40.7% KP
13,883
10.3% share
12,165g
188 CS · 6.4/m
백 수#zzzz
Yone · Mid
6 / 8 / 3
33.3% KP
31,917
23.7% share
14,324g
252 CS · 8.6/m
qweasdqweasdqw#KR1
Ashe · ADC
6 / 3 / 10
59.3% KP
38,200
28.3% share
15,394g
283 CS · 9.7/m
DNS Quantum#KR 1
Seraphine · Support
4 / 3 / 15
70.4% KP
16,929
12.6% share
10,952g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
