Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 44 days ago
1 / 7 / 27
K / D / A
70%
Kill participation
320.7
Damage / min
10,567g
332.3 gold / min
100
37 placed · 12 cleared
35
1.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat月下沙利叶#b9ii
Camille · Top
6 / 7 / 1
28% KP
18,622
15.4% share
12,307g
220 CS · 6.9/m
허수아비#무적이야
Fiddlesticks · Jungle
6 / 6 / 7
52% KP
28,478
23.6% share
13,506g
192 CS · 6/m
김선 밴드#뽀대작렬
Renekton · Mid
6 / 10 / 2
32% KP
27,251
22.6% share
13,263g
267 CS · 8.4/m
Blue#KR33
Lucian · ADC
5 / 10 / 7
48% KP
39,791
33% share
14,444g
286 CS · 9/m
Trick the brain#졸귀탱쪼율
Milio · Support
2 / 7 / 11
52% KP
6,472
5.4% share
9,906g
35 CS · 1.1/m
Red side
Victorypzz 1#0626
Kennen · Top
7 / 3 / 10
42.5% KP
29,787
20.7% share
14,361g
257 CS · 8.1/m
抖音闪闪mid#King
Wukong · Jungle
11 / 2 / 13
60% KP
27,288
19% share
17,482g
251 CS · 7.9/m
Astra#KR4
Gangplank · Mid
13 / 7 / 12
62.5% KP
48,670
33.8% share
16,200g
248 CS · 7.8/m
hanghang#Nova
Yunara · ADC
8 / 6 / 12
50% KP
27,988
19.4% share
16,673g
251 CS · 7.9/m
DNS Quantum#KR 1
Nautilus · Support
1 / 7 / 27
70% KP
10,197
7.1% share
10,567g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
