Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 44 days ago
1 / 4 / 18
K / D / A
90.5%
Kill participation
381.5
Damage / min
7,669g
373.2 gold / min
46
19 placed · 2 cleared
24
1.2 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory月下沙利叶#b9ii
Camille · Top
3 / 2 / 2
23.8% KP
12,554
17.7% share
7,638g
153 CS · 7.4/m
별이 내리는 밤의 끝에서#별똥별
Taliyah · Jungle
2 / 2 / 10
57.1% KP
8,968
12.7% share
9,283g
169 CS · 8.2/m
HLE Buddy#5812
Cassiopeia · Mid
2 / 3 / 4
28.6% KP
13,361
18.9% share
8,005g
203 CS · 9.9/m
Charge#ocean
Kalista · ADC
13 / 4 / 5
85.7% KP
28,076
39.7% share
14,510g
185 CS · 9/m
DNS Quantum#KR 1
Renata Glasc · Support
1 / 4 / 18
90.5% KP
7,840
11.1% share
7,669g
24 CS · 1.2/m
Red side
Defeat어색했#7766
Gwen · Top
3 / 3 / 2
33.3% KP
14,098
27.4% share
8,196g
184 CS · 9/m
SCP 002#GiaTy
Xin Zhao · Jungle
2 / 4 / 10
80% KP
9,804
19% share
8,390g
144 CS · 7/m
OnPi#온 피
Sylas · Mid
4 / 3 / 1
33.3% KP
12,411
24.1% share
7,107g
139 CS · 6.8/m
문영화#KR1
Draven · ADC
4 / 7 / 5
60% KP
11,449
22.2% share
9,088g
151 CS · 7.3/m
맘이멍들었죠#0128
Thresh · Support
2 / 4 / 7
60% KP
3,765
7.3% share
5,461g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
