Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 43 days ago
0 / 10 / 19
K / D / A
63.3%
Kill participation
380.3
Damage / min
9,558g
277.8 gold / min
123
47 placed · 22 cleared
41
1.2 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTOPKING#asd
Camille · Top
13 / 6 / 7
66.7% KP
34,128
31.2% share
18,756g
275 CS · 8/m
T1 Painter#KR3
Sylas · Jungle
8 / 13 / 3
36.7% KP
21,245
19.5% share
15,174g
213 CS · 6.2/m
얼러리뚱땅#KR33
Twisted Fate · Mid
1 / 7 / 10
36.7% KP
13,512
12.4% share
13,582g
262 CS · 7.6/m
WBG Moham#lpl
Jhin · ADC
8 / 4 / 10
60% KP
27,259
25% share
15,028g
280 CS · 8.1/m
DNS Quantum#KR 1
Karma · Support
0 / 10 / 19
63.3% KP
13,083
12% share
9,558g
41 CS · 1.2/m
Red side
VictoryMihawK#1115
Yone · Top
4 / 13 / 4
20% KP
25,609
14.5% share
12,707g
237 CS · 6.9/m
DK Solid#마 산
Lee Sin · Jungle
15 / 3 / 19
85% KP
43,302
24.6% share
17,600g
230 CS · 6.7/m
DK ShowMaker#KR1
Vex · Mid
8 / 5 / 23
77.5% KP
39,333
22.3% share
16,607g
308 CS · 9/m
냐하하#2698
Yunara · ADC
13 / 6 / 11
60% KP
57,694
32.7% share
21,214g
351 CS · 10.2/m
Loopy#1813
Lulu · Support
0 / 3 / 28
70% KP
10,275
5.8% share
10,645g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
