Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 43 days ago
0 / 7 / 6
K / D / A
33.3%
Kill participation
269.1
Damage / min
6,760g
234.2 gold / min
94
40 placed · 8 cleared
19
0.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory충 치#충치1
Irelia · Top
7 / 4 / 15
56.4% KP
32,164
23.8% share
15,291g
240 CS · 8.3/m
MihawK#1115
Lee Sin · Jungle
10 / 6 / 14
61.5% KP
22,388
16.5% share
12,979g
178 CS · 6.2/m
Ivory#1012
Akali · Mid
11 / 3 / 9
51.3% KP
28,915
21.4% share
13,889g
218 CS · 7.6/m
MIDKING#asd
Xerath · ADC
9 / 1 / 14
59% KP
39,770
29.4% share
16,312g
253 CS · 8.8/m
카 엘#0211
Leona · Support
2 / 5 / 20
56.4% KP
12,174
9% share
8,930g
33 CS · 1.1/m
Red side
DefeatTOPKING#asd
Camille · Top
3 / 6 / 4
38.9% KP
19,681
19.2% share
10,352g
225 CS · 7.8/m
타 잔#KR1
Wukong · Jungle
6 / 6 / 9
83.3% KP
23,907
23.3% share
14,641g
228 CS · 7.9/m
DNS Flip#2008
Locke · Mid
8 / 11 / 2
55.6% KP
27,523
26.8% share
11,625g
181 CS · 6.3/m
Wonderwall#mid
Viktor · ADC
1 / 9 / 6
38.9% KP
23,809
23.2% share
10,452g
225 CS · 7.8/m
DNS Quantum#KR 1
Nautilus · Support
0 / 7 / 6
33.3% KP
7,769
7.6% share
6,760g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
