Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Victory
Ranked Solo/Duo · 38 days ago
0 / 3 / 18
K / D / A
54.5%
Kill participation
158
Damage / min
8,948g
282.9 gold / min
112
51 placed · 13 cleared
25
0.8 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Olaf · Top
5 / 7 / 6
33.3% KP
21,662
20.3% share
14,962g
287 CS · 9.1/m
命定之死#Death
Rek'Sai · Jungle
7 / 4 / 10
51.5% KP
17,938
16.8% share
15,382g
241 CS · 7.6/m
기동타격대 누누#Nunu
Cho'Gath · Mid
12 / 3 / 6
54.5% KP
26,533
24.8% share
14,084g
224 CS · 7.1/m
Xbear7#777
Lucian · ADC
9 / 3 / 10
57.6% KP
35,791
33.5% share
17,928g
286 CS · 9/m
DNS Quantum#KR 1
Milio · Support
0 / 3 / 18
54.5% KP
4,997
4.7% share
8,948g
25 CS · 0.8/m
Red side
Defeat자신감을잃지말자#KR1
Yone · Top
8 / 10 / 5
65% KP
36,445
29.4% share
14,770g
235 CS · 7.4/m
대형 헤드폰#1829
Fiddlesticks · Jungle
3 / 8 / 5
40% KP
17,291
13.9% share
10,639g
189 CS · 6/m
REDRED#따바라
Nunu & Willump · Mid
2 / 8 / 7
45% KP
14,930
12% share
9,668g
187 CS · 5.9/m
라쿤99#KR1
Ziggs · ADC
6 / 4 / 6
60% KP
33,432
27% share
15,638g
302 CS · 9.5/m
OwO#43351
Senna · Support
1 / 4 / 10
55% KP
21,882
17.6% share
9,616g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
