Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Solo/Duo · 34 days ago
3 / 5 / 2
K / D / A
31.3%
Kill participation
1,024.2
Damage / min
9,649g
386 gold / min
11
5 placed · 1 cleared
214
8.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Midir#KR06
Olaf · Top
3 / 5 / 7
29.4% KP
28,094
22.9% share
9,383g
168 CS · 6.7/m
起风了#CCC
Singed · Jungle
6 / 1 / 17
67.6% KP
22,968
18.8% share
13,281g
202 CS · 8.1/m
DNS Flip#2008
Azir · Mid
9 / 3 / 16
73.5% KP
45,682
37.3% share
15,131g
278 CS · 11.1/m
HLE Buddy#5812
Tristana · ADC
5 / 4 / 5
29.4% KP
10,212
8.3% share
13,158g
204 CS · 8.2/m
아무생각없음#0831
Pyke · Support
11 / 3 / 13
70.6% KP
15,484
12.6% share
10,966g
26 CS · 1/m
Red side
DefeatDNS Quantum#KR 1
Nasus · Top
3 / 5 / 2
31.3% KP
25,605
36.1% share
9,649g
214 CS · 8.6/m
DK Nevid#동두천왕
Skarner · Jungle
4 / 7 / 4
50% KP
13,856
19.6% share
10,367g
170 CS · 6.8/m
Pungyeon#0116
Yone · Mid
2 / 9 / 2
25% KP
8,714
12.3% share
9,107g
223 CS · 8.9/m
라티오스#0406
Cassiopeia · ADC
6 / 5 / 3
56.3% KP
17,769
25.1% share
11,760g
210 CS · 8.4/m
WBG Moham#lpl
Alistar · Support
1 / 8 / 12
81.3% KP
4,911
6.9% share
6,942g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
