Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Victory
Ranked Solo/Duo · 34 days ago
5 / 2 / 18
K / D / A
67.6%
Kill participation
337.4
Damage / min
11,003g
373 gold / min
94
36 placed · 11 cleared
28
0.9 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어색했#7766
Mordekaiser · Top
3 / 4 / 1
11.8% KP
11,436
9% share
10,104g
190 CS · 6.4/m
현 준#0420
Qiyana · Jungle
5 / 2 / 11
47.1% KP
25,702
20.3% share
13,970g
187 CS · 6.3/m
柚柚天天开心#ltz
Tryndamere · Mid
12 / 2 / 3
44.1% KP
39,248
31% share
15,694g
273 CS · 9.3/m
qweasdqweasdqw#KR1
Lucian · ADC
9 / 8 / 10
55.9% KP
40,406
31.9% share
16,514g
280 CS · 9.5/m
DNS Quantum#KR 1
Milio · Support
5 / 2 / 18
67.6% KP
9,953
7.9% share
11,003g
28 CS · 0.9/m
Red side
Defeat1 cent top#KR1
Varus · Top
7 / 4 / 4
61.1% KP
31,657
29.1% share
15,149g
266 CS · 9/m
봄방학기간#KR1
Poppy · Jungle
4 / 8 / 8
66.7% KP
14,488
13.3% share
10,680g
177 CS · 6/m
REDRED#따바라
Sylas · Mid
0 / 10 / 2
11.1% KP
20,716
19.1% share
8,645g
198 CS · 6.7/m
Miyi#oymy
Yunara · ADC
3 / 5 / 8
61.1% KP
29,903
27.5% share
13,663g
251 CS · 8.5/m
WBG Moham#lpl
Lulu · Support
4 / 7 / 7
61.1% KP
11,857
10.9% share
8,720g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
