Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 34 days ago
9 / 13 / 12
K / D / A
38.9%
Kill participation
539
Damage / min
12,766g
355.6 gold / min
175
69 placed · 24 cleared
39
1.1 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXiaoHuaSheng#kr8
Olaf · Top
2 / 8 / 10
22.2% KP
29,445
16.2% share
13,420g
258 CS · 7.2/m
OnFleek#KR2
Talon · Jungle
13 / 10 / 20
61.1% KP
53,638
29.4% share
19,892g
244 CS · 6.8/m
쪼렙이다말로하자#KR1
LeBlanc · Mid
17 / 7 / 16
61.1% KP
48,803
26.8% share
17,627g
247 CS · 6.9/m
WTF#0226
Mel · ADC
13 / 8 / 16
53.7% KP
30,981
17% share
18,092g
264 CS · 7.4/m
DNS Quantum#KR 1
Pyke · Support
9 / 13 / 12
38.9% KP
19,351
10.6% share
12,766g
39 CS · 1.1/m
Red side
Victorykeria#1212
K'Sante · Top
6 / 9 / 10
34.8% KP
22,754
15.7% share
15,241g
312 CS · 8.7/m
13day#Kyoka
Sylas · Jungle
14 / 11 / 11
54.3% KP
38,542
26.5% share
16,668g
206 CS · 5.7/m
Sanling#FPX
Yone · Mid
15 / 7 / 9
52.2% KP
42,458
29.2% share
22,116g
327 CS · 9.1/m
Juhana#IsYou
Jhin · ADC
6 / 11 / 12
39.1% KP
22,227
15.3% share
17,101g
286 CS · 8/m
Cecilia#1325
Rell · Support
5 / 16 / 26
67.4% KP
19,262
13.3% share
12,218g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
