Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 32 days ago
1 / 13 / 34
K / D / A
77.8%
Kill participation
446.9
Damage / min
10,956g
326.7 gold / min
124
56 placed · 6 cleared
12
0.4 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat齐枫永恩34D#奶熊王
Yasuo · Top
10 / 7 / 14
60% KP
31,391
19.3% share
15,841g
240 CS · 7.2/m
抖音丶辛哥哥#9999
Zyra · Jungle
1 / 7 / 26
67.5% KP
37,444
23% share
12,869g
220 CS · 6.6/m
나는선봉장#KR1
Irelia · Mid
11 / 10 / 17
70% KP
42,719
26.3% share
15,956g
269 CS · 8/m
HLE GGomZi#666
Caitlyn · ADC
17 / 11 / 11
70% KP
41,966
25.8% share
19,068g
246 CS · 7.3/m
들개처럼#KR1
Nautilus · Support
1 / 10 / 26
67.5% KP
8,948
5.5% share
9,586g
29 CS · 0.9/m
Red side
Victory俏丽哇#2026
Renekton · Top
7 / 10 / 6
28.9% KP
22,818
16.1% share
13,179g
233 CS · 6.9/m
NoRoo#T 1
Ivern · Jungle
1 / 4 / 36
82.2% KP
11,599
8.2% share
14,720g
185 CS · 5.5/m
zhongdan xiumin#KR1
Yone · Mid
8 / 8 / 6
31.1% KP
25,352
17.9% share
14,117g
254 CS · 7.6/m
jkjkjkjkk#1173
Zeri · ADC
28 / 5 / 5
73.3% KP
66,863
47.2% share
28,522g
355 CS · 10.6/m
DNS Quantum#KR 1
Alistar · Support
1 / 13 / 34
77.8% KP
14,986
10.6% share
10,956g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
