Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 32 days ago
1 / 10 / 9
K / D / A
47.6%
Kill participation
231.1
Damage / min
7,983g
248.2 gold / min
114
59 placed · 7 cleared
40
1.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat오피투 OP2#OP2
K'Sante · Top
4 / 5 / 7
52.4% KP
15,209
16.7% share
12,021g
241 CS · 7.5/m
HLE GGomZi#666
Lee Sin · Jungle
8 / 9 / 11
90.5% KP
28,303
31.1% share
13,957g
183 CS · 5.7/m
나도 행복하자#KR0
Cassiopeia · Mid
3 / 6 / 12
71.4% KP
21,276
23.4% share
13,059g
259 CS · 8.1/m
addong#KR7
Kai'Sa · ADC
5 / 11 / 6
52.4% KP
18,876
20.7% share
13,409g
224 CS · 7/m
DNS Quantum#KR 1
Nautilus · Support
1 / 10 / 9
47.6% KP
7,434
8.2% share
7,983g
40 CS · 1.2/m
Red side
VictoryError404Teemo#실명중독자
Teemo · Top
9 / 2 / 13
53.7% KP
34,796
25.1% share
16,199g
287 CS · 8.9/m
TOPKING#asd
Vi · Jungle
5 / 7 / 14
46.3% KP
20,027
14.5% share
13,810g
241 CS · 7.5/m
ParisVan#不知名歌手
Syndra · Mid
10 / 4 / 17
65.9% KP
40,086
29% share
15,474g
246 CS · 7.6/m
FA Kingdom#KR1
Lucian · ADC
15 / 3 / 11
63.4% KP
38,022
27.5% share
18,619g
293 CS · 9.1/m
들개처럼#KR1
Milio · Support
2 / 5 / 28
73.2% KP
5,429
3.9% share
9,998g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
