Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 32 days ago
2 / 7 / 25
K / D / A
57.4%
Kill participation
306.2
Damage / min
10,463g
325.3 gold / min
122
48 placed · 14 cleared
34
1.1 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLiangChen#0611
Olaf · Top
3 / 9 / 11
48.3% KP
23,017
20.9% share
12,654g
237 CS · 7.4/m
차가운코끼리#KR0
Lee Sin · Jungle
4 / 12 / 13
58.6% KP
16,210
14.8% share
11,631g
171 CS · 5.3/m
Wonderwall#mid
Ahri · Mid
12 / 6 / 5
58.6% KP
27,241
24.8% share
15,262g
257 CS · 8/m
HLE GGomZi#666
Lucian · ADC
9 / 12 / 9
62.1% KP
36,839
33.5% share
14,721g
249 CS · 7.7/m
들개처럼#KR1
Milio · Support
1 / 8 / 19
69% KP
6,567
6% share
8,935g
24 CS · 0.7/m
Red side
VictoryTOPKING#asd
Jayce · Top
10 / 7 / 14
51.1% KP
36,366
25.8% share
16,897g
283 CS · 8.8/m
起风了#CCC
Singed · Jungle
3 / 5 / 17
42.6% KP
19,060
13.5% share
12,424g
201 CS · 6.2/m
ParisVan#不知名歌手
Locke · Mid
23 / 7 / 5
59.6% KP
38,297
27.2% share
17,993g
222 CS · 6.9/m
jkjkjkjkk#1173
Jhin · ADC
9 / 3 / 18
57.4% KP
37,438
26.5% share
19,327g
302 CS · 9.4/m
DNS Quantum#KR 1
Nautilus · Support
2 / 7 / 25
57.4% KP
9,849
7% share
10,463g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
