Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Ranked Solo/Duo · 32 days ago
1 / 6 / 4
K / D / A
15.6%
Kill participation
441.1
Damage / min
9,979g
324.9 gold / min
26
14 placed · 4 cleared
192
6.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOnFleek#KR2
Jax · Top
6 / 3 / 4
45.5% KP
22,667
20.6% share
13,474g
256 CS · 8.3/m
Odysseus#KR131
Taliyah · Jungle
6 / 6 / 10
72.7% KP
33,593
30.6% share
16,276g
264 CS · 8.6/m
쪼렙이다말로하자#KR1
Orianna · Mid
2 / 4 / 10
54.5% KP
19,894
18.1% share
11,583g
265 CS · 8.6/m
Kyrie#buddy
Kai'Sa · ADC
5 / 8 / 8
59.1% KP
26,532
24.2% share
13,324g
235 CS · 7.7/m
사카모토 타로#miohf
Nautilus · Support
3 / 11 / 10
59.1% KP
7,098
6.5% share
8,384g
24 CS · 0.8/m
Red side
VictoryDNS Quantum#KR 1
Gragas · Top
1 / 6 / 4
15.6% KP
13,548
11.5% share
9,979g
192 CS · 6.3/m
duoduo#liang
Naafiri · Jungle
11 / 4 / 12
71.9% KP
25,243
21.5% share
16,209g
219 CS · 7.1/m
폭풍의 언덕#5126
Viktor · Mid
5 / 3 / 5
31.3% KP
18,450
15.7% share
11,966g
245 CS · 8/m
Selfless#KR11
Jinx · ADC
15 / 5 / 12
84.4% KP
54,050
46% share
22,427g
318 CS · 10.4/m
개인팟#개인팟
Rell · Support
0 / 4 / 27
84.4% KP
6,300
5.4% share
10,290g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
