Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 31 days ago
2 / 4 / 24
K / D / A
65%
Kill participation
367.6
Damage / min
10,340g
324.1 gold / min
146
50 placed · 22 cleared
41
1.3 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygeonho#KR07
Aatrox · Top
6 / 6 / 9
37.5% KP
21,574
16.8% share
12,600g
220 CS · 6.9/m
안녕하세요 나다#KR1
Graves · Jungle
19 / 3 / 12
77.5% KP
48,416
37.8% share
19,375g
208 CS · 6.5/m
MangoFish#6666
Fizz · Mid
10 / 7 / 6
40% KP
24,442
19.1% share
15,483g
254 CS · 8/m
문영화#KR1
Jhin · ADC
3 / 8 / 16
47.5% KP
21,999
17.2% share
14,560g
287 CS · 9/m
DNS Quantum#KR 1
Bard · Support
2 / 4 / 24
65% KP
11,727
9.2% share
10,340g
41 CS · 1.3/m
Red side
Defeat태양물고기#6797
Gangplank · Top
3 / 10 / 10
46.4% KP
27,365
19.2% share
12,223g
198 CS · 6.2/m
QQQ ESO#KR1
Jarvan IV · Jungle
5 / 11 / 11
57.1% KP
20,398
14.3% share
13,076g
188 CS · 5.9/m
Flip#DNS
Ryze · Mid
15 / 6 / 6
75% KP
51,694
36.3% share
17,904g
293 CS · 9.2/m
Chika#0126
Caitlyn · ADC
5 / 7 / 6
39.3% KP
27,281
19.2% share
13,917g
279 CS · 8.7/m
想回家#real
Karma · Support
0 / 6 / 16
57.1% KP
15,698
11% share
8,636g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
