Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 31 days ago
0 / 8 / 15
K / D / A
41.7%
Kill participation
171
Damage / min
7,410g
306.6 gold / min
84
45 placed · 4 cleared
17
0.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFA Vigilante#2006년
Jayce · Top
8 / 7 / 11
52.8% KP
27,341
29.2% share
11,313g
186 CS · 7.7/m
양학이뭐에요#KR1
Qiyana · Jungle
11 / 5 / 12
63.9% KP
24,266
25.9% share
12,792g
164 CS · 6.8/m
평 타#BASIC
Zoe · Mid
12 / 3 / 10
61.1% KP
27,161
29% share
13,430g
221 CS · 9.1/m
jkjkjkjkk#1173
Jhin · ADC
5 / 4 / 9
38.9% KP
10,869
11.6% share
12,694g
212 CS · 8.8/m
DNS Quantum#KR 1
Alistar · Support
0 / 8 / 15
41.7% KP
4,132
4.4% share
7,410g
17 CS · 0.7/m
Red side
DefeatNS Calix#KR11
K'Sante · Top
4 / 9 / 4
30.8% KP
14,710
19.1% share
8,917g
168 CS · 7/m
jiejie#jug
Viego · Jungle
10 / 5 / 7
65.4% KP
16,184
21% share
12,572g
166 CS · 6.9/m
끝까지 포기하지말자#never
Fizz · Mid
2 / 9 / 6
30.8% KP
12,616
16.4% share
8,530g
151 CS · 6.2/m
practise#0716
Corki · ADC
8 / 4 / 10
69.2% KP
26,614
34.6% share
12,843g
214 CS · 8.9/m
렐복치#KR1
Rell · Support
2 / 9 / 16
69.2% KP
6,880
8.9% share
7,351g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
