Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 31 days ago
0 / 11 / 10
K / D / A
50%
Kill participation
205.6
Damage / min
7,147g
267.2 gold / min
95
33 placed · 13 cleared
42
1.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynib archive#0304
Zac · Top
2 / 3 / 12
36.8% KP
15,807
15.3% share
11,027g
212 CS · 7.9/m
抖音丶小猪仔#小猪仔
Lee Sin · Jungle
16 / 5 / 14
78.9% KP
18,860
18.3% share
16,117g
171 CS · 6.4/m
쪼렙이다말로하자#KR1
Zoe · Mid
7 / 2 / 14
55.3% KP
26,408
25.6% share
11,822g
190 CS · 7.1/m
독기품기#123
Yunara · ADC
13 / 5 / 14
71.1% KP
36,493
35.3% share
17,704g
271 CS · 10.1/m
부스터#11111
Lulu · Support
0 / 5 / 25
65.8% KP
5,688
5.5% share
8,852g
25 CS · 0.9/m
Red side
Defeat抖音景德镇剑姬#jdzjj
Fiora · Top
6 / 7 / 0
30% KP
21,519
24.3% share
12,042g
189 CS · 7.1/m
Im noob777#777
Qiyana · Jungle
4 / 7 / 7
55% KP
22,201
25.1% share
13,797g
208 CS · 7.8/m
HLE Buddy#5812
Cassiopeia · Mid
5 / 7 / 7
60% KP
19,984
22.6% share
10,744g
196 CS · 7.3/m
addong#KR7
Kai'Sa · ADC
5 / 6 / 8
65% KP
19,210
21.7% share
13,486g
226 CS · 8.4/m
DNS Quantum#KR 1
Nautilus · Support
0 / 11 / 10
50% KP
5,499
6.2% share
7,147g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
