Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 31 days ago
2 / 11 / 21
K / D / A
71.9%
Kill participation
387.6
Damage / min
9,930g
332.5 gold / min
94
44 placed · 8 cleared
14
0.5 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkfo#KR1
Vladimir · Top
2 / 6 / 5
21.9% KP
17,693
12.4% share
9,733g
201 CS · 6.7/m
Hatsukoi#KR2
Lillia · Jungle
6 / 10 / 8
43.8% KP
22,685
15.9% share
12,031g
176 CS · 5.9/m
모든일은같이#KR1
Zeri · Mid
10 / 8 / 4
43.8% KP
39,874
27.9% share
13,186g
252 CS · 8.4/m
Departures#Kami
Tristana · ADC
12 / 7 / 7
59.4% KP
51,292
35.8% share
19,936g
291 CS · 9.7/m
DNS Quantum#KR 1
Lulu · Support
2 / 11 / 21
71.9% KP
11,576
8.1% share
9,930g
14 CS · 0.5/m
Red side
Victoryy78y#Miss
Sett · Top
7 / 5 / 6
31% KP
32,302
23.1% share
13,889g
235 CS · 7.9/m
douyin丶52jug#5252
Nidalee · Jungle
23 / 4 / 11
81% KP
48,514
34.8% share
18,805g
195 CS · 6.5/m
쪼렙이다말로하자#KR1
Orianna · Mid
1 / 2 / 22
54.8% KP
26,364
18.9% share
12,839g
266 CS · 8.9/m
Nostalgia#1941
Yunara · ADC
7 / 13 / 7
33.3% KP
23,738
17% share
14,203g
208 CS · 7/m
Cecilia#1325
Alistar · Support
4 / 8 / 25
69% KP
8,636
6.2% share
9,857g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
