Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 28 days ago
5 / 2 / 14
K / D / A
67.9%
Kill participation
502.8
Damage / min
7,702g
357.1 gold / min
68
25 placed · 8 cleared
35
1.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDesire#Tired
Viktor · Top
2 / 4 / 2
66.7% KP
16,253
29% share
9,501g
204 CS · 9.5/m
T1 Painter#KR3
Camille · Jungle
4 / 6 / 1
83.3% KP
9,589
17.1% share
9,386g
169 CS · 7.8/m
斗鱼丶自宇666#zoe
Zoe · Mid
0 / 4 / 3
50% KP
15,684
28% share
7,666g
204 CS · 9.5/m
안 오면 죽을게#1116
Jhin · ADC
0 / 8 / 0
0% KP
9,211
16.4% share
7,042g
154 CS · 7.1/m
MAGEBLOOD#E500
Soraka · Support
0 / 6 / 4
66.7% KP
5,351
9.5% share
5,172g
13 CS · 0.6/m
Red side
Victoryozzs#ozzs
Gnar · Top
6 / 2 / 4
35.7% KP
13,394
19.8% share
9,417g
188 CS · 8.7/m
NoRoo#T 1
Ivern · Jungle
1 / 0 / 16
60.7% KP
11,843
17.5% share
9,087g
141 CS · 6.5/m
look#mio韩服
Anivia · Mid
6 / 0 / 7
46.4% KP
15,330
22.7% share
9,235g
184 CS · 8.5/m
죽기 아니면 살기#0305
Kayle · ADC
10 / 2 / 9
67.9% KP
16,152
23.9% share
11,128g
176 CS · 8.2/m
DNS Quantum#KR 1
Nautilus · Support
5 / 2 / 14
67.9% KP
10,844
16.1% share
7,702g
35 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
