Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 27 days ago
1 / 5 / 19
K / D / A
58.8%
Kill participation
277
Damage / min
8,807g
296.9 gold / min
119
42 placed · 16 cleared
35
1.2 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat奶熊王#枫哥不是区
Yone · Top
9 / 5 / 7
69.6% KP
29,521
35.3% share
15,068g
272 CS · 9.2/m
Robin#星期日
Jarvan IV · Jungle
5 / 7 / 10
65.2% KP
10,496
12.6% share
11,052g
166 CS · 5.6/m
DNS Flip#2008
Locke · Mid
6 / 8 / 3
39.1% KP
13,838
16.6% share
11,175g
230 CS · 7.8/m
아 뜨#abc
Caitlyn · ADC
3 / 6 / 8
47.8% KP
18,412
22% share
14,989g
274 CS · 9.2/m
Effort#4444
Karma · Support
0 / 8 / 15
65.2% KP
11,332
13.6% share
8,047g
24 CS · 0.8/m
Red side
VictoryKisara Yagyu#執行者
Yasuo · Top
1 / 8 / 6
20.6% KP
11,780
10.5% share
10,073g
202 CS · 6.8/m
龙宫公主#김유빈
Master Yi · Jungle
16 / 5 / 8
70.6% KP
22,784
20.4% share
16,517g
227 CS · 7.7/m
Crow#crow9
Lissandra · Mid
2 / 4 / 15
50% KP
26,259
23.5% share
12,715g
280 CS · 9.4/m
정 진#이용승
Ezreal · ADC
14 / 2 / 13
79.4% KP
42,668
38.2% share
20,682g
323 CS · 10.9/m
DNS Quantum#KR 1
Nautilus · Support
1 / 5 / 19
58.8% KP
8,219
7.4% share
8,807g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
