Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 27 days ago
2 / 7 / 19
K / D / A
72.4%
Kill participation
311.4
Damage / min
10,193g
290.3 gold / min
121
52 placed · 14 cleared
29
0.8 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory起风了#CCC
Singed · Top
7 / 8 / 7
48.3% KP
33,307
24.7% share
16,364g
290 CS · 8.3/m
DK Solid#마 산
Jarvan IV · Jungle
6 / 9 / 18
82.8% KP
35,378
26.2% share
15,368g
255 CS · 7.3/m
나도 행복하자#KR0
Sylas · Mid
2 / 4 / 9
37.9% KP
17,893
13.3% share
12,290g
240 CS · 6.8/m
T1 Eclipse#2009
Yunara · ADC
12 / 5 / 8
69% KP
37,476
27.8% share
21,786g
341 CS · 9.7/m
DNS Quantum#KR 1
Nautilus · Support
2 / 7 / 19
72.4% KP
10,935
8.1% share
10,193g
29 CS · 0.8/m
Red side
Defeat上路折磨王#88888
Camille · Top
7 / 7 / 6
39.4% KP
21,234
14.6% share
15,821g
292 CS · 8.3/m
抖音苏苏狮子#5200
Hecarim · Jungle
3 / 9 / 12
45.5% KP
15,621
10.8% share
12,708g
217 CS · 6.2/m
Wonderwall#mid
LeBlanc · Mid
17 / 3 / 8
75.8% KP
57,558
39.6% share
18,009g
272 CS · 7.7/m
nun#linn
Lucian · ADC
6 / 7 / 11
51.5% KP
36,700
25.3% share
17,199g
326 CS · 9.3/m
Let me sup#KR1
Nami · Support
0 / 3 / 27
81.8% KP
14,190
9.8% share
10,510g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
