Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 27 days ago
2 / 6 / 20
K / D / A
66.7%
Kill participation
302.7
Damage / min
8,262g
319.6 gold / min
91
39 placed · 5 cleared
13
0.5 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAbyss#1753
Varus · Top
7 / 3 / 9
48.5% KP
30,186
27.8% share
12,085g
214 CS · 8.3/m
patience#0718
Nidalee · Jungle
9 / 9 / 12
63.6% KP
18,798
17.3% share
11,817g
169 CS · 6.5/m
奶熊王#枫哥不是区
Yone · Mid
8 / 6 / 7
45.5% KP
26,513
24.5% share
12,233g
222 CS · 8.6/m
wawawv#1701
Ezreal · ADC
7 / 3 / 9
48.5% KP
25,096
23.1% share
12,192g
193 CS · 7.5/m
DNS Quantum#KR 1
Alistar · Support
2 / 6 / 20
66.7% KP
7,824
7.2% share
8,262g
13 CS · 0.5/m
Red side
Defeat간디도롤하면폭력#레문123
Renekton · Top
1 / 8 / 6
25.9% KP
6,118
7.2% share
6,674g
107 CS · 4.1/m
13day#Kyoka
Viego · Jungle
6 / 4 / 8
51.9% KP
19,332
22.6% share
12,641g
200 CS · 7.7/m
Crow#crow9
Locke · Mid
8 / 9 / 5
48.1% KP
21,019
24.6% share
10,890g
192 CS · 7.4/m
抖音丶小猪仔#小猪仔
Tristana · ADC
11 / 6 / 11
81.5% KP
29,511
34.6% share
17,039g
223 CS · 8.6/m
happy#day14
Poppy · Support
1 / 6 / 19
74.1% KP
9,372
11% share
7,900g
41 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
