Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 25 days ago
1 / 11 / 30
K / D / A
68.9%
Kill participation
341.2
Damage / min
9,113g
294 gold / min
97
44 placed · 7 cleared
16
0.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnib archive#0304
Zac · Top
6 / 10 / 14
44.4% KP
16,243
12.3% share
10,380g
127 CS · 4.1/m
Eris#Greyt
Rengar · Jungle
12 / 10 / 13
55.6% KP
29,234
22.1% share
17,061g
251 CS · 8.1/m
抖音丶小猪仔#小猪仔
Taliyah · Mid
9 / 9 / 14
51.1% KP
34,322
25.9% share
12,948g
169 CS · 5.5/m
쥐정우2#6705
Corki · ADC
17 / 8 / 13
66.7% KP
42,145
31.8% share
18,236g
225 CS · 7.3/m
DNS Quantum#KR 1
Alistar · Support
1 / 11 / 30
68.9% KP
10,577
8% share
9,113g
16 CS · 0.5/m
Red side
VictoryPure Imagination#ZZZZZ
Pantheon · Top
1 / 11 / 21
45.8% KP
26,985
15.1% share
10,091g
178 CS · 5.7/m
세인트카이저#0121
Master Yi · Jungle
28 / 8 / 7
72.9% KP
55,528
31% share
21,462g
195 CS · 6.3/m
DK Solid#마 산
Ryze · Mid
4 / 9 / 28
66.7% KP
35,022
19.5% share
12,359g
197 CS · 6.4/m
抖音王纪超#26号首秀
Xerath · ADC
12 / 7 / 19
64.6% KP
47,817
26.7% share
15,059g
202 CS · 6.5/m
Loopy#1813
Shen · Support
3 / 10 / 30
68.8% KP
13,851
7.7% share
10,093g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
