Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 4 days ago
2 / 6 / 15
K / D / A
58.6%
Kill participation
219
Damage / min
8,421g
292.7 gold / min
118
56 placed · 12 cleared
25
0.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAstra#KR4
Gangplank · Top
11 / 2 / 5
55.2% KP
28,088
30.8% share
12,954g
224 CS · 7.8/m
mikasa#0430
Qiyana · Jungle
8 / 4 / 7
51.7% KP
22,884
25.1% share
15,178g
233 CS · 8.1/m
chiikawa#2626
Locke · Mid
6 / 8 / 8
48.3% KP
19,631
21.5% share
11,303g
188 CS · 6.5/m
Saber#kr12
Yunara · ADC
2 / 10 / 6
27.6% KP
14,325
15.7% share
11,616g
218 CS · 7.6/m
DNS Quantum#KR 1
Rell · Support
2 / 6 / 15
58.6% KP
6,301
6.9% share
8,421g
25 CS · 0.9/m
Red side
VictoryFloating Cloud#178
Jayce · Top
1 / 11 / 7
26.7% KP
17,142
15.4% share
11,241g
232 CS · 8.1/m
Shylie#KR1
Taliyah · Jungle
12 / 5 / 7
63.3% KP
26,606
23.9% share
14,836g
228 CS · 7.9/m
충 치#충치1
Irelia · Mid
6 / 3 / 9
50% KP
17,809
16% share
12,825g
241 CS · 8.4/m
오 너#111
Ezreal · ADC
8 / 4 / 13
70% KP
42,030
37.8% share
16,399g
296 CS · 10.3/m
WBG Moham#lpl
Nautilus · Support
3 / 6 / 16
63.3% KP
7,523
6.8% share
8,993g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
