Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 2 hours ago
2 / 5 / 24
K / D / A
59.1%
Kill participation
512.5
Damage / min
10,419g
343.9 gold / min
108
51 placed · 9 cleared
22
0.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKRX Ucal#0130
Lissandra · Top
6 / 7 / 11
38.6% KP
25,696
17.5% share
13,708g
271 CS · 8.9/m
butan shaco#小丑不贪
Shaco · Jungle
11 / 7 / 9
45.5% KP
31,076
21.2% share
15,809g
212 CS · 7/m
Qnayia#ztmy
Qiyana · Mid
16 / 8 / 9
56.8% KP
44,893
30.6% share
16,703g
188 CS · 6.2/m
bababaabam#KR1
Jhin · ADC
9 / 5 / 11
45.5% KP
29,568
20.1% share
16,422g
255 CS · 8.4/m
DNS Quantum#KR 1
Bard · Support
2 / 5 / 24
59.1% KP
15,530
10.6% share
10,419g
22 CS · 0.7/m
Red side
Defeat대광 #God
Jayce · Top
5 / 9 / 6
34.4% KP
26,473
22% share
14,000g
248 CS · 8.2/m
hwa i tings#KR1
Talon · Jungle
6 / 7 / 5
34.4% KP
19,473
16.2% share
13,933g
231 CS · 7.6/m
Tempester#KR3
Locke · Mid
8 / 9 / 8
50% KP
20,376
16.9% share
12,343g
198 CS · 6.5/m
let it be#0815
Tristana · ADC
7 / 8 / 8
46.9% KP
34,560
28.7% share
16,151g
255 CS · 8.4/m
YoRu#KR7
Camille · Support
6 / 11 / 11
53.1% KP
19,689
16.3% share
11,071g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
