Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 291 days ago
0 / 10 / 4
K / D / A
18.2%
Kill participation
556.9
Damage / min
8,894g
311.9 gold / min
20
9 placed · 4 cleared
200
7 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPractice Jg ID#KR1
K'Sante · Top
4 / 4 / 10
45.2% KP
17,223
13.6% share
10,997g
169 CS · 5.9/m
dadvdid#KR1
Ambessa · Jungle
11 / 3 / 9
64.5% KP
33,934
26.9% share
14,590g
229 CS · 8/m
Grounded#fun
Orianna · Mid
3 / 5 / 16
61.3% KP
29,802
23.6% share
11,115g
204 CS · 7.2/m
결 혼#KR1
Aphelios · ADC
13 / 5 / 3
51.6% KP
36,907
29.2% share
15,294g
248 CS · 8.7/m
박 씨#KR123
Thresh · Support
0 / 5 / 20
64.5% KP
8,434
6.7% share
7,637g
24 CS · 0.8/m
Red side
DefeatGROWTH THEORY#0429
Zac · Top
7 / 3 / 7
63.6% KP
24,240
25.2% share
12,660g
202 CS · 7.1/m
최섭섭#개섭섭
Rek'Sai · Jungle
8 / 4 / 9
77.3% KP
18,985
19.7% share
11,517g
144 CS · 5/m
투정꾼#FA1
Syndra · Mid
0 / 10 / 4
18.2% KP
15,881
16.5% share
8,894g
200 CS · 7/m
MUDAI#KR2
Yunara · ADC
7 / 6 / 6
59.1% KP
32,073
33.3% share
14,206g
244 CS · 8.6/m
카 랑#KR1
Alistar · Support
0 / 8 / 11
50% KP
5,054
5.3% share
6,347g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
