Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 291 days ago
8 / 3 / 5
K / D / A
50%
Kill participation
1,758.1
Damage / min
11,665g
432 gold / min
25
11 placed · 4 cleared
215
8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAzhy#KR1
Kennen · Top
13 / 3 / 6
61.3% KP
37,343
31.8% share
12,692g
165 CS · 6.1/m
xiaoshanshan#京城阔少
Nunu & Willump · Jungle
8 / 5 / 18
83.9% KP
18,288
15.6% share
12,285g
170 CS · 6.3/m
Tear#BLG
Sion · Mid
1 / 7 / 13
45.2% KP
16,461
14% share
10,774g
194 CS · 7.2/m
해강고 원딜#KR1
Draven · ADC
7 / 6 / 10
54.8% KP
35,177
30% share
13,477g
188 CS · 7/m
heeseong#KR1
Alistar · Support
2 / 7 / 21
74.2% KP
10,118
8.6% share
7,960g
18 CS · 0.7/m
Red side
Defeat14小孩幻想赢对线#4453
Zaahen · Top
1 / 8 / 3
15.4% KP
20,039
18.3% share
9,179g
167 CS · 6.2/m
潇ovo#1216
Lee Sin · Jungle
10 / 5 / 1
42.3% KP
17,207
15.8% share
11,415g
167 CS · 6.2/m
투정꾼#FA1
Orianna · Mid
8 / 3 / 5
50% KP
47,469
43.5% share
11,665g
215 CS · 8/m
MUDAI#KR2
Aphelios · ADC
6 / 8 / 4
38.5% KP
16,591
15.2% share
11,872g
176 CS · 6.5/m
僕のこと#青と夏
Rakan · Support
1 / 7 / 12
50% KP
7,919
7.3% share
7,570g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
