Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 291 days ago
5 / 6 / 2
K / D / A
28%
Kill participation
618
Damage / min
11,806g
453.2 gold / min
25
9 placed · 8 cleared
223
8.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHide on bush#KR1
Renekton · Top
4 / 6 / 5
36% KP
15,781
19.3% share
10,682g
190 CS · 7.3/m
깜지곰#링 곰
Jayce · Jungle
9 / 6 / 5
56% KP
23,983
29.4% share
14,555g
207 CS · 7.9/m
투정꾼#FA1
Orianna · Mid
5 / 6 / 2
28% KP
16,099
19.7% share
11,806g
223 CS · 8.6/m
Ehz NuygniX#99999
Kalista · ADC
3 / 12 / 5
32% KP
11,308
13.9% share
9,343g
172 CS · 6.6/m
DK ShowMaker#KR1
Neeko · Support
4 / 14 / 10
56% KP
14,426
17.7% share
9,407g
35 CS · 1.3/m
Red side
Victory1Jiang#2003
Ambessa · Top
5 / 5 / 1
13.6% KP
19,068
18.1% share
10,635g
202 CS · 7.8/m
DK Solid#마 산
Lee Sin · Jungle
7 / 4 / 14
47.7% KP
14,674
13.9% share
12,362g
182 CS · 7/m
LFT Myunseo#LFT
Mel · Mid
8 / 3 / 9
38.6% KP
17,885
17% share
12,555g
207 CS · 7.9/m
ioio2#KR1
Miss Fortune · ADC
11 / 5 / 17
63.6% KP
32,001
30.4% share
17,354g
222 CS · 8.5/m
YoRu#0819
Pyke · Support
13 / 9 / 12
56.8% KP
21,634
20.6% share
11,421g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
