Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 285 days ago
7 / 10 / 7
K / D / A
36.8%
Kill participation
694.1
Damage / min
12,293g
357.9 gold / min
48
13 placed · 7 cleared
224
6.5 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryASD QQQ ZZZ#羊尼克韩服
Ornn · Top
3 / 6 / 17
51.3% KP
21,219
13.2% share
14,983g
237 CS · 6.9/m
pingulee#CN1
Evelynn · Jungle
12 / 9 / 9
53.8% KP
34,180
21.3% share
16,710g
212 CS · 6.2/m
Qnayia#ztmy
Qiyana · Mid
12 / 9 / 11
59% KP
47,121
29.3% share
16,710g
222 CS · 6.5/m
WE GO#이나경
Aphelios · ADC
11 / 8 / 16
69.2% KP
46,000
28.6% share
22,455g
336 CS · 9.8/m
바오밥나무#1225
Thresh · Support
1 / 6 / 26
69.2% KP
12,093
7.5% share
10,618g
26 CS · 0.8/m
Red side
DefeatGIGA BONER#KR1
Gnar · Top
10 / 7 / 7
44.7% KP
32,465
22.8% share
15,693g
221 CS · 6.4/m
JUGKlNG#kr
Jarvan IV · Jungle
7 / 7 / 19
68.4% KP
31,052
21.8% share
14,986g
210 CS · 6.1/m
Daemi#Arneb
Akali · Mid
7 / 10 / 7
36.8% KP
23,841
16.8% share
12,293g
224 CS · 6.5/m
김춘식#KR1
Yunara · ADC
12 / 7 / 14
68.4% KP
38,477
27.1% share
20,440g
260 CS · 7.6/m
하루의 시작#하루의 끝
Skarner · Support
2 / 8 / 20
57.9% KP
16,345
11.5% share
10,742g
59 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
