Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 283 days ago
2 / 8 / 7
K / D / A
40.9%
Kill participation
919.4
Damage / min
10,694g
346.1 gold / min
24
10 placed · 5 cleared
218
7.1 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRipple#GEN
K'Sante · Top
3 / 6 / 5
36.4% KP
15,208
14.1% share
11,555g
237 CS · 7.7/m
아파요#123
Ambessa · Jungle
2 / 9 / 8
45.5% KP
15,399
14.3% share
11,599g
201 CS · 6.5/m
Daemi#Arneb
Orianna · Mid
2 / 8 / 7
40.9% KP
28,409
26.3% share
10,694g
218 CS · 7.1/m
bilibili003ad#003
Aphelios · ADC
13 / 7 / 3
72.7% KP
40,811
37.8% share
20,830g
261 CS · 8.4/m
Stellar Moments#427
Thresh · Support
2 / 6 / 12
63.6% KP
8,213
7.6% share
9,600g
38 CS · 1.2/m
Red side
Victory너덜너덜#NDND
Vayne · Top
9 / 7 / 3
33.3% KP
29,869
23.1% share
14,150g
258 CS · 8.3/m
Imagine Legends#KR1
Rumble · Jungle
12 / 2 / 8
55.6% KP
38,860
30.1% share
18,931g
285 CS · 9.2/m
찬스케#KR1
Shen · Mid
2 / 6 / 18
55.6% KP
16,614
12.9% share
11,553g
211 CS · 6.8/m
노장 두티#1103
Caitlyn · ADC
12 / 3 / 6
50% KP
34,896
27% share
18,986g
311 CS · 10.1/m
Bluffing#1207
Blitzcrank · Support
1 / 4 / 21
61.1% KP
8,923
6.9% share
9,309g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
