Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 282 days ago
7 / 5 / 4
K / D / A
57.9%
Kill participation
734.9
Damage / min
11,344g
397.6 gold / min
37
10 placed · 8 cleared
194
6.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat어리고싶다#KR1
Zaahen · Top
6 / 2 / 6
63.2% KP
23,975
26.2% share
12,302g
247 CS · 8.7/m
Aragakiui#0609
Jayce · Jungle
3 / 7 / 11
73.7% KP
22,349
24.4% share
13,429g
206 CS · 7.2/m
Daemi#Arneb
Ryze · Mid
7 / 5 / 4
57.9% KP
20,969
22.9% share
11,344g
194 CS · 6.8/m
Peyz#KR11
Jinx · ADC
3 / 11 / 4
36.8% KP
15,810
17.3% share
11,481g
208 CS · 7.3/m
LittlePira#1128
Tahm Kench · Support
0 / 12 / 9
47.4% KP
8,488
9.3% share
7,118g
17 CS · 0.6/m
Red side
VictoryT1 Guardian#KR3
Gnar · Top
3 / 4 / 7
27% KP
27,371
20% share
11,742g
244 CS · 8.6/m
DK Lucid#KR1
Malphite · Jungle
7 / 4 / 14
56.8% KP
19,308
14.1% share
13,246g
217 CS · 7.6/m
M G#2821
Mel · Mid
11 / 1 / 5
43.2% KP
30,889
22.5% share
13,157g
241 CS · 8.4/m
dhsilxwxl#01051
Aphelios · ADC
16 / 5 / 9
67.6% KP
47,915
35% share
18,380g
245 CS · 8.6/m
Wiedergeburt#0801
Nautilus · Support
0 / 5 / 23
62.2% KP
11,566
8.4% share
8,638g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
