Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 280 days ago
2 / 5 / 12
K / D / A
50%
Kill participation
412.4
Damage / min
7,781g
296.6 gold / min
72
31 placed · 7 cleared
24
0.9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat품 격 남#6797
Gangplank · Top
9 / 7 / 9
47.4% KP
30,008
29.8% share
12,019g
181 CS · 6.9/m
다시 잘해보기#KR12
Kha'Zix · Jungle
11 / 4 / 5
42.1% KP
24,155
24% share
13,703g
162 CS · 6.2/m
cikcik#KR1
Ryze · Mid
6 / 3 / 8
36.8% KP
18,288
18.2% share
9,954g
208 CS · 7.9/m
전주 어딘가에서#0223
Lucian · ADC
8 / 4 / 8
42.1% KP
16,862
16.7% share
12,326g
192 CS · 7.3/m
기 쁜#KR2
Rell · Support
4 / 10 / 16
52.6% KP
11,368
11.3% share
8,352g
20 CS · 0.8/m
Red side
VictoryTOPKING#asd
Irelia · Top
8 / 14 / 5
46.4% KP
29,721
27.6% share
17,683g
264 CS · 10.1/m
thichnuocdua#1805
Jayce · Jungle
10 / 4 / 7
60.7% KP
22,716
21.1% share
17,304g
283 CS · 10.8/m
Firefly#H S R
Orianna · Mid
5 / 4 / 8
46.4% KP
31,898
29.6% share
11,156g
215 CS · 8.2/m
Jiahai#Yasuo
Yasuo · ADC
3 / 11 / 9
42.9% KP
12,428
11.6% share
9,332g
150 CS · 5.7/m
Daemi#Arneb
Nautilus · Support
2 / 5 / 12
50% KP
10,819
10.1% share
7,781g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
