Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 280 days ago
4 / 9 / 9
K / D / A
33.3%
Kill participation
727.3
Damage / min
13,306g
437 gold / min
31
9 placed · 2 cleared
246
8.1 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypatience#0718
Ornn · Top
5 / 2 / 16
53.8% KP
17,179
14.7% share
12,635g
190 CS · 6.2/m
Sylvie#77777
Gwen · Jungle
23 / 5 / 8
79.5% KP
42,786
36.5% share
22,239g
242 CS · 7.9/m
Daemi#Arneb
Yone · Mid
4 / 9 / 9
33.3% KP
22,146
18.9% share
13,306g
246 CS · 8.1/m
소년가장 원딜#KR1
Yunara · ADC
6 / 10 / 5
28.2% KP
24,719
21.1% share
17,269g
269 CS · 8.8/m
리키펫영광#1003
Blitzcrank · Support
1 / 7 / 16
43.6% KP
10,287
8.8% share
9,832g
29 CS · 1/m
Red side
DefeatHLE 팬서#KR1
Kennen · Top
4 / 6 / 3
21.2% KP
34,449
24.4% share
15,164g
270 CS · 8.9/m
애딘데용#느에엥
Rek'Sai · Jungle
5 / 8 / 7
36.4% KP
18,149
12.8% share
12,566g
220 CS · 7.2/m
mealilo#0904
Mel · Mid
17 / 11 / 2
57.6% KP
38,713
27.4% share
16,672g
235 CS · 7.7/m
SOOP 딱한이#방송중
Caitlyn · ADC
5 / 7 / 8
39.4% KP
40,471
28.6% share
15,514g
292 CS · 9.6/m
Vincenzo#kr40
Braum · Support
2 / 7 / 15
51.5% KP
9,610
6.8% share
9,618g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
