Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 280 days ago
11 / 6 / 22
K / D / A
62.3%
Kill participation
1,234
Damage / min
14,994g
475.7 gold / min
36
7 placed · 8 cleared
205
6.5 CS / min
Objective control
1
Dragons
2
Baron
13
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHLE 팬서#KR1
Gnar · Top
4 / 12 / 5
17% KP
27,411
15.4% share
12,363g
225 CS · 7.1/m
LoLTFTChallenger#RANK1
Jayce · Jungle
12 / 4 / 19
58.5% KP
43,530
24.5% share
18,559g
239 CS · 7.6/m
Daemi#Arneb
LeBlanc · Mid
11 / 6 / 22
62.3% KP
38,892
21.9% share
14,994g
205 CS · 6.5/m
소년가장 원딜#KR1
Yunara · ADC
24 / 9 / 7
58.5% KP
56,680
31.9% share
23,830g
275 CS · 8.7/m
level#ko2
Leona · Support
2 / 8 / 30
60.4% KP
11,173
6.3% share
10,755g
30 CS · 1/m
Red side
Defeat레넥톤 장인#KR1
Renekton · Top
13 / 5 / 9
56.4% KP
28,085
22.1% share
16,559g
258 CS · 8.2/m
patience#0718
Gwen · Jungle
5 / 13 / 11
41% KP
23,278
18.3% share
12,397g
180 CS · 5.7/m
코뚱잉#KR1
Orianna · Mid
7 / 8 / 9
41% KP
23,831
18.7% share
13,875g
215 CS · 6.8/m
Sad end#KR2
Aphelios · ADC
13 / 13 / 8
53.8% KP
35,296
27.7% share
18,308g
259 CS · 8.2/m
꼬털의비행#9679
Ashe · Support
1 / 14 / 21
56.4% KP
16,796
13.2% share
9,916g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
