Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 279 days ago
3 / 6 / 7
K / D / A
45.5%
Kill participation
450.2
Damage / min
9,585g
329 gold / min
38
11 placed · 8 cleared
196
6.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音丶小猪仔#小猪仔
Renekton · Top
2 / 6 / 3
22.7% KP
12,323
13.4% share
10,023g
246 CS · 8.4/m
DK Sharvel#KR1
Dr. Mundo · Jungle
4 / 7 / 13
77.3% KP
17,175
18.6% share
11,793g
198 CS · 6.8/m
Daemi#Arneb
Akali · Mid
3 / 6 / 7
45.5% KP
13,116
14.2% share
9,585g
196 CS · 6.7/m
결 혼#KR1
Ezreal · ADC
8 / 5 / 8
72.7% KP
28,549
31% share
16,164g
284 CS · 9.7/m
Charm#S999
Mel · Support
5 / 9 / 12
77.3% KP
21,060
22.8% share
10,533g
40 CS · 1.4/m
Red side
VictoryJiahai#Yasuo
Yasuo · Top
8 / 3 / 12
60.6% KP
36,409
26.3% share
13,809g
247 CS · 8.5/m
DNF Junu#2008
Zyra · Jungle
2 / 6 / 20
66.7% KP
30,305
21.9% share
13,089g
214 CS · 7.3/m
지 훈#KJH
Azir · Mid
8 / 1 / 11
57.6% KP
32,113
23.2% share
14,082g
268 CS · 9.2/m
BFX Slayer#0415
Kai'Sa · ADC
14 / 6 / 6
60.6% KP
31,686
22.9% share
18,883g
262 CS · 9/m
QQQ ESO#KR1
Rakan · Support
1 / 6 / 26
81.8% KP
8,079
5.8% share
9,352g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
