Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 278 days ago
0 / 10 / 18
K / D / A
48.6%
Kill participation
601.9
Damage / min
10,590g
313.8 gold / min
47
13 placed · 6 cleared
215
6.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory31482096del#KR1
Fiora · Top
14 / 3 / 10
49% KP
30,112
19.8% share
17,905g
273 CS · 8.1/m
TimeArt#KR1
Sylas · Jungle
12 / 8 / 20
65.3% KP
27,431
18.1% share
16,897g
203 CS · 6/m
Aimyon#0409
Ryze · Mid
10 / 9 / 14
49% KP
41,007
27% share
14,936g
248 CS · 7.3/m
Miniti#0001
Miss Fortune · ADC
11 / 11 / 16
55.1% KP
41,918
27.6% share
18,290g
212 CS · 6.3/m
Jiahai#Yasuo
Leona · Support
2 / 7 / 25
55.1% KP
11,368
7.5% share
10,223g
26 CS · 0.8/m
Red side
DefeatMaRin#Pro
Rumble · Top
4 / 10 / 10
37.8% KP
36,263
22.7% share
13,316g
229 CS · 6.8/m
Swamp#0916
Viego · Jungle
12 / 11 / 9
56.8% KP
33,308
20.9% share
17,083g
222 CS · 6.6/m
Daemi#Arneb
Galio · Mid
0 / 10 / 18
48.6% KP
20,314
12.7% share
10,590g
215 CS · 6.4/m
젠레스존제로우#KR1
Aphelios · ADC
18 / 9 / 6
64.9% KP
59,124
37% share
22,501g
281 CS · 8.3/m
BJYBJY#0111
Thresh · Support
3 / 9 / 26
78.4% KP
10,732
6.7% share
12,302g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
