Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 278 days ago
7 / 4 / 10
K / D / A
42.5%
Kill participation
769.6
Damage / min
14,417g
424.4 gold / min
42
7 placed · 8 cleared
244
7.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat기찬게하지마#0405
Ambessa · Top
5 / 9 / 9
35% KP
25,930
17.3% share
12,639g
240 CS · 7.1/m
ASD QQQ ZZZ#羊尼克韩服
Zed · Jungle
10 / 7 / 11
52.5% KP
39,663
26.4% share
18,216g
261 CS · 7.7/m
Daemi#Arneb
LeBlanc · Mid
7 / 4 / 10
42.5% KP
26,141
17.4% share
14,417g
244 CS · 7.2/m
sambbaipd#KR072
Yunara · ADC
16 / 11 / 8
60% KP
46,327
30.9% share
21,609g
288 CS · 8.5/m
sunrise#sunse
Braum · Support
2 / 7 / 27
72.5% KP
11,996
8% share
11,673g
29 CS · 0.9/m
Red side
Victory큼방가요#KR2
Lulu · Top
5 / 8 / 12
44.7% KP
25,193
17.2% share
13,541g
236 CS · 6.9/m
Zac#KR1
Zac · Jungle
10 / 4 / 12
57.9% KP
31,495
21.5% share
17,467g
236 CS · 6.9/m
Karis#KR4
Corki · Mid
16 / 9 / 5
55.3% KP
50,569
34.5% share
20,443g
309 CS · 9.1/m
명치에팔콘펀치꽂는이도윤#KR1
Kai'Sa · ADC
6 / 10 / 12
47.4% KP
29,699
20.3% share
16,796g
261 CS · 7.7/m
BJYBJY#0111
Nautilus · Support
1 / 9 / 18
50% KP
9,591
6.5% share
9,994g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
