Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 276 days ago
10 / 4 / 17
K / D / A
52.9%
Kill participation
1,012.2
Damage / min
15,502g
472.1 gold / min
26
12 placed · 3 cleared
278
8.5 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyyyyyyyyyyyys#777
Ambessa · Top
3 / 9 / 4
29.2% KP
31,181
21.1% share
14,489g
302 CS · 9.2/m
qwerty#kr23
Lee Sin · Jungle
7 / 12 / 4
45.8% KP
28,038
19% share
13,346g
219 CS · 6.7/m
막강혁이#KR0
Ryze · Mid
5 / 8 / 6
45.8% KP
21,321
14.5% share
13,497g
257 CS · 7.8/m
라쿤99#KR1
Ziggs · ADC
2 / 11 / 9
45.8% KP
43,349
29.4% share
13,694g
247 CS · 7.5/m
로키의 코 드리블#2004
Elise · Support
7 / 11 / 6
54.2% KP
23,554
16% share
10,854g
19 CS · 0.6/m
Red side
Victory박주성#박주성
Janna · Top
5 / 7 / 26
60.8% KP
14,889
9.4% share
11,152g
130 CS · 4/m
lakcaj#kr2
Jarvan IV · Jungle
9 / 5 / 27
70.6% KP
36,713
23.3% share
16,429g
216 CS · 6.6/m
Daemi#Arneb
Orianna · Mid
10 / 4 / 17
52.9% KP
33,233
21.1% share
15,502g
278 CS · 8.5/m
Selfless#KR11
Ezreal · ADC
18 / 5 / 10
54.9% KP
47,398
30% share
21,742g
335 CS · 10.2/m
HLE 팬서#KR1
Nidalee · Support
9 / 3 / 32
80.4% KP
25,527
16.2% share
13,174g
51 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
