Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 274 days ago
8 / 6 / 11
K / D / A
48.7%
Kill participation
824.9
Damage / min
14,559g
463.4 gold / min
45
11 placed · 7 cleared
276
8.8 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat권태용#권태용
Ekko · Top
9 / 11 / 4
32.5% KP
25,080
20.4% share
12,785g
196 CS · 6.2/m
느낌표물음표#KR2
Lee Sin · Jungle
11 / 5 / 14
62.5% KP
32,408
26.4% share
15,712g
238 CS · 7.6/m
챌린저 찍으면 즐겜#2596
Galio · Mid
7 / 5 / 19
65% KP
26,681
21.7% share
12,739g
182 CS · 5.8/m
별 빛#kr719
Aphelios · ADC
10 / 9 / 6
40% KP
28,069
22.9% share
17,764g
262 CS · 8.3/m
柳智敏#2849
Alistar · Support
3 / 9 / 24
67.5% KP
10,541
8.6% share
9,532g
21 CS · 0.7/m
Red side
Victory천둥이#O O
Rumble · Top
8 / 7 / 14
56.4% KP
33,088
23.1% share
14,212g
224 CS · 7.1/m
sweetliar#KR1
Xin Zhao · Jungle
5 / 8 / 15
51.3% KP
18,235
12.7% share
12,215g
175 CS · 5.6/m
Daemi#Arneb
Ryze · Mid
8 / 6 / 11
48.7% KP
25,915
18.1% share
14,559g
276 CS · 8.8/m
Ai master#111
Miss Fortune · ADC
16 / 9 / 8
61.5% KP
43,994
30.7% share
19,293g
292 CS · 9.3/m
May#КR1
Senna · Support
2 / 10 / 27
74.4% KP
22,087
15.4% share
11,070g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
