Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 274 days ago
8 / 5 / 8
K / D / A
39%
Kill participation
808.5
Damage / min
14,570g
470.3 gold / min
32
9 placed · 7 cleared
260
8.4 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVamos#0608
Nocturne · Top
4 / 10 / 18
53.7% KP
17,906
12.5% share
11,969g
196 CS · 6.3/m
김해 예쁜이#개뺑이
Zyra · Jungle
9 / 5 / 24
80.5% KP
36,117
25.1% share
15,837g
234 CS · 7.6/m
Daemi#Arneb
Ryze · Mid
8 / 5 / 8
39% KP
25,051
17.4% share
14,570g
260 CS · 8.4/m
싸우고지는쪽은개가되는걸로#데스매치
Ezreal · ADC
11 / 5 / 18
70.7% KP
35,629
24.8% share
17,887g
271 CS · 8.7/m
sunrise#sunse
Pantheon · Support
9 / 9 / 22
75.6% KP
28,917
20.1% share
12,176g
43 CS · 1.4/m
Red side
Defeatyassuo#검 사
Yasuo · Top
9 / 6 / 8
50% KP
35,411
26.6% share
15,302g
289 CS · 9.3/m
오로지 실력이 마케팅#whoo
Malphite · Jungle
8 / 6 / 17
73.5% KP
23,457
17.6% share
13,385g
185 CS · 6/m
미드바루스로어디까지갈수있을까#vamos
Sylas · Mid
5 / 9 / 8
38.2% KP
20,801
15.6% share
10,771g
167 CS · 5.4/m
Opalite#ミーezl
Sivir · ADC
9 / 10 / 8
50% KP
41,673
31.3% share
16,606g
249 CS · 8/m
보이지 않는 눈#Lja
Leona · Support
3 / 10 / 16
55.9% KP
11,704
8.8% share
9,552g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
