Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 272 days ago
7 / 5 / 6
K / D / A
61.9%
Kill participation
932.8
Damage / min
11,879g
479.3 gold / min
25
9 placed · 3 cleared
228
9.2 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatQuist#Live
Singed · Top
4 / 4 / 4
38.1% KP
8,371
12.4% share
10,534g
193 CS · 7.8/m
한결님#해양경찰
Nunu & Willump · Jungle
5 / 5 / 14
90.5% KP
13,359
19.9% share
13,028g
196 CS · 7.9/m
Daemi#Arneb
Yone · Mid
7 / 5 / 6
61.9% KP
23,117
34.4% share
11,879g
228 CS · 9.2/m
Gamin#1212
Kalista · ADC
4 / 10 / 5
42.9% KP
16,354
24.3% share
9,801g
155 CS · 6.3/m
Paster#1018
Thresh · Support
1 / 10 / 11
57.1% KP
6,082
9% share
6,778g
29 CS · 1.2/m
Red side
Victory스물다섯번쩨밤#KR1
Urgot · Top
2 / 4 / 3
14.7% KP
14,591
13.8% share
10,250g
202 CS · 8.2/m
suisougurashi#eill
Jayce · Jungle
9 / 3 / 12
61.8% KP
25,024
23.7% share
13,610g
209 CS · 8.4/m
AJY#123
Twisted Fate · Mid
2 / 5 / 7
26.5% KP
15,375
14.5% share
9,783g
169 CS · 6.8/m
Koino Kehai#KR3
Kai'Sa · ADC
20 / 3 / 9
85.3% KP
42,594
40.3% share
18,443g
206 CS · 8.3/m
CoBiT#KR1
Nautilus · Support
1 / 6 / 22
67.6% KP
8,206
7.8% share
8,030g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
