Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 268 days ago
0 / 5 / 2
K / D / A
16.7%
Kill participation
689.3
Damage / min
9,551g
348.2 gold / min
22
10 placed · 1 cleared
264
9.6 CS / min
Objective control
3
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat숯불닭발 단무지주먹밥#참기름
Gangplank · Top
1 / 9 / 4
41.7% KP
16,251
21.1% share
10,715g
207 CS · 7.5/m
idunn#1135
Jarvan IV · Jungle
1 / 8 / 3
33.3% KP
8,109
10.5% share
9,354g
150 CS · 5.5/m
Daemi#Arneb
Ryze · Mid
0 / 5 / 2
16.7% KP
18,910
24.5% share
9,551g
264 CS · 9.6/m
003#adc
Kai'Sa · ADC
7 / 9 / 3
83.3% KP
23,347
30.3% share
14,363g
244 CS · 8.9/m
NASDAQ 100#QQQM
Nautilus · Support
3 / 5 / 8
91.7% KP
10,473
13.6% share
8,039g
28 CS · 1/m
Red side
Victory클레드만하는사람#KR3
Kled · Top
13 / 1 / 7
55.6% KP
24,352
25.3% share
16,150g
212 CS · 7.7/m
이 차가 식기전에#KR1
Hecarim · Jungle
14 / 1 / 11
69.4% KP
28,379
29.5% share
16,321g
265 CS · 9.7/m
달달하구여#kr2
Galio · Mid
1 / 2 / 14
41.7% KP
8,747
9.1% share
8,608g
133 CS · 4.8/m
뇌빼고함#1141
Yunara · ADC
8 / 4 / 12
55.6% KP
26,261
27.3% share
15,786g
234 CS · 8.5/m
cat on the bush#meow
Bard · Support
0 / 4 / 20
55.6% KP
8,388
8.7% share
8,132g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
