Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 266 days ago
3 / 3 / 7
K / D / A
43.5%
Kill participation
753.7
Damage / min
11,296g
409.3 gold / min
33
9 placed · 7 cleared
267
9.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChyu#0716
Camille · Top
1 / 5 / 3
28.6% KP
13,921
18.9% share
10,414g
241 CS · 8.7/m
La La Land#라라랜드
Jayce · Jungle
6 / 6 / 3
64.3% KP
12,268
16.7% share
11,834g
200 CS · 7.2/m
good team#KR1
Irelia · Mid
3 / 10 / 3
42.9% KP
25,604
34.8% share
11,080g
245 CS · 8.9/m
먹방문파클상도#3pig
Aurelion Sol · ADC
4 / 1 / 3
50% KP
14,378
19.5% share
10,219g
203 CS · 7.4/m
태기베어#KR2
Bard · Support
0 / 1 / 6
42.9% KP
7,482
10.2% share
7,609g
31 CS · 1.1/m
Red side
Victory抖音小y#zzz
Olaf · Top
7 / 5 / 4
47.8% KP
27,079
30.1% share
10,944g
217 CS · 7.9/m
FuntistGames#7892
Ivern · Jungle
1 / 1 / 13
60.9% KP
7,879
8.8% share
10,857g
152 CS · 5.5/m
Daemi#Arneb
Yone · Mid
3 / 3 / 7
43.5% KP
20,801
23.1% share
11,296g
267 CS · 9.7/m
대월아#KR1
Kai'Sa · ADC
9 / 2 / 2
47.8% KP
22,783
25.4% share
15,253g
254 CS · 9.2/m
wozaoyichenlun#xxxxx
Karma · Support
3 / 3 / 12
65.2% KP
11,323
12.6% share
8,815g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
