Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 266 days ago
4 / 3 / 21
K / D / A
65.8%
Kill participation
728.1
Damage / min
15,380g
430.8 gold / min
43
13 placed · 8 cleared
304
8.5 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory19991116#KR1
Ambessa · Top
5 / 9 / 8
34.2% KP
22,184
15.8% share
13,446g
233 CS · 6.5/m
DRX Minous#DRX
Qiyana · Jungle
12 / 3 / 14
68.4% KP
37,075
26.4% share
19,927g
264 CS · 7.4/m
Daemi#Arneb
Ryze · Mid
4 / 3 / 21
65.8% KP
25,994
18.5% share
15,380g
304 CS · 8.5/m
아수라#8980
Yunara · ADC
13 / 7 / 16
76.3% KP
47,296
33.7% share
21,932g
302 CS · 8.5/m
자기관리론#데일카네기
Blitzcrank · Support
4 / 11 / 14
47.4% KP
7,940
5.7% share
10,587g
40 CS · 1.1/m
Red side
Defeat14小孩幻想赢对线#4453
Camille · Top
8 / 6 / 9
51.5% KP
39,219
27.5% share
16,005g
277 CS · 7.8/m
月之理#0328
Viego · Jungle
13 / 7 / 6
57.6% KP
25,711
18% share
18,413g
270 CS · 7.6/m
손덩연#1226
Vex · Mid
7 / 7 / 10
51.5% KP
29,342
20.6% share
14,057g
261 CS · 7.3/m
DK Smash#KR7
Kalista · ADC
4 / 11 / 16
60.6% KP
35,830
25.1% share
16,563g
300 CS · 8.4/m
bei#0606
Renata Glasc · Support
1 / 7 / 21
66.7% KP
12,630
8.8% share
10,939g
46 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
