Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 233 days ago
4 / 7 / 26
K / D / A
68.2%
Kill participation
1,265.3
Damage / min
13,804g
361.4 gold / min
54
15 placed · 7 cleared
238
6.2 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Midir#KR06
Ambessa · Top
11 / 8 / 14
61% KP
45,609
27.2% share
17,743g
269 CS · 7/m
오리지널찰떡쿠키#KR1
Zaahen · Jungle
6 / 8 / 10
39% KP
29,543
17.6% share
15,968g
258 CS · 6.8/m
실수는실력#silsu
Sylas · Mid
10 / 7 / 15
61% KP
41,185
24.5% share
15,645g
267 CS · 7/m
百 獸#wxy
Rengar · ADC
11 / 10 / 14
61% KP
38,379
22.9% share
17,930g
229 CS · 6/m
DNS Quantum#KR 1
Rell · Support
3 / 11 / 28
75.6% KP
13,169
7.8% share
12,378g
33 CS · 0.9/m
Red side
VictoryDaemi#Arneb
Aurora · Top
4 / 7 / 26
68.2% KP
48,335
22.3% share
13,804g
238 CS · 6.2/m
Dongrass#111
Lee Sin · Jungle
6 / 9 / 28
77.3% KP
24,436
11.3% share
15,561g
219 CS · 5.7/m
우갈이#0130
Orianna · Mid
8 / 8 / 24
72.7% KP
52,850
24.4% share
17,296g
315 CS · 8.2/m
yassuo#검 사
Yasuo · ADC
17 / 8 / 18
79.5% KP
54,561
25.2% share
22,003g
264 CS · 6.9/m
T1 에테르#2009
Senna · Support
9 / 9 / 30
88.6% KP
36,120
16.7% share
15,962g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
